Live 93,191 players 11,886 servers online 167 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I Onlineright now +1since yesterday
Celebrity profile · NA

DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I

Online NA 91.229.114.207:28015 checked 11m ago

2x trio monthly wipes moddedcarbonpremium
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Vital stats

Players now 2/ 200 slots 1% full +1+50%against this time yesterday
7-day average1peak 5
Rank#2,585top 12% · #417 in NA
RegionNANA · group trio
Last wipe10d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers, top 22% in NA, and #207 of the trio servers (top 33%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

8.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
23
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

Coming wipes

8d 23hThu 5 Nov, 19:00 UTCFW
36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC10d ago 5 – running 3
Thu 1 Oct, 17:36 UTC FW26d ago 32 halved by day 12 16 days 1
Thu 1 Oct, 11:18 UTC26d ago 32 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

You'll find DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I on the following Rust Pop Watch lists: 2x Rust servers, live, Modded Rust servers, live, Trio servers: who's hot, who's slipping and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I mean?

The game's server browser picks up these tags from DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): It has 200 slots; ts3 (Group limit): No team can exceed 3 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; ^q (Premium): Joining requires Rust's premium status; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it; rustmaps (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I rank against other Rust servers?

For the last seven days of player hours, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I sits at #2,585, inside the top 12% of ranked servers and at #417 in North America. The trio field places it at #207.

How many players are on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I right now?

2 players are on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I at the moment, out of 200 slots. Peak for the week was 5, against an average of 1 players. Over the last 48 hours, the fullest hour was 16:00 UTC, averaging 4 players.

Server details

Is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I online, and how reliable is it?

As of now, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is online. The uptime figure suggests it restarted roughly 6 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.

Does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I run smoothly?

The 48-hour average was 117 server fps, with a low of 103. Entities reached a maximum of 88,003: buildings, deployables and everything else. Up to 3,523 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I located?

With its NA tag, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.229.114.207:28015.

Which Rust version is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I on?

On Linux, DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I when wipe day comes around?

Recent wipes averaged a peak of 23 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 12.

What is the wipe schedule on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

Once a month is the whole wipe story for DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, tied to the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 10 days 2 hours is when the present world was made. The tags hold a monthly wipe schedule.

Map and rules

Which map does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I run?

The custom map on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I measures 3,800, and its published file can be downloaded from this page.

What are the rules and settings on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

The name says it: DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I gathers at 2x. The cap on groups is 3 players (trio). gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Joining requires Rust's premium status. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?

The console method: start Rust, press F1, and type client.connect 91.229.114.207:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. Joining requires Rust's premium status. For more, see https://www.dadcorerust.com/.

Decoded

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,NA,^q,gmrust,cs168909,sc1,ts3,rustmaps

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp200
Max players It has 200 slots.
ts3
Group limit No team can exceed 3 players.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Wipe schedule

^m
Monthly Once a month it wipes, following Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.
^q
Premium Joining requires Rust's premium status.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.
rustmaps
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.