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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep Onlineright now
Celebrity profile · NA

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep

Online NA 91.229.114.207:28019 checked 8m ago

2x quad biweekly wipes moddedcarbonpremium
Get on the guest list

Vital stats

Players now 0/ 200 slots 0% full steadyagainst this time yesterday
7-day average2peak 7
Rank#2,530top 11% · #410 in NA
RegionNANA · group quad
Last wipe11d agobiweekly schedule
Next wipe2d 7hSat 31 Oct, 17:02 UTC
The rise

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 22% in NA, and #148 of the quad servers (top 18%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 17:02 UTC, in 2d 7h. Its biweekly schedule tag · low confidence

8.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 11

Coming wipes

2d 7hSat 31 Oct, 17:02 UTC
7d 9hThu 5 Nov, 19:00 UTCFW
16d 7hSat 14 Nov, 17:02 UTC
30d 7hSat 28 Nov, 17:02 UTC
35d 9hThu 3 Dec, 19:00 UTCFW
44d 7hSat 12 Dec, 17:02 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC11d ago 7 – running 1
Thu 1 Oct, 17:36 UTC FW27d ago 9 halved by day 11 16 days 3
Thu 1 Oct, 11:19 UTC27d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

These are the Rust Pop Watch lists that include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: 2x Rust servers, live, Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep mean?

These are the tags DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp200 (Max players): It has 200 slots; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes every fortnight; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; ^q (Premium): You need Rust's premium status to get in; NA (North America): Its place in the server browser is under North America; rustmaps (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep rank against other Rust servers?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep takes #2,530 on seven-day player hours, a top 11% spot overall and #410 across North America. The quad field places it at #148.

How many players are on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep right now?

0 players are on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep at the moment, out of 200 slots. Averaging 2 players across seven days, it topped out at 7. Over the last 48 hours, the fullest hour was 00:00 UTC, averaging 4 players.

Server details

Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep online, and how reliable is it?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is live at the moment. Based on the uptime it reports, the last restart was about 20 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run smoothly?

The 48-hour average was 116 server fps, with a low of 97. Entities reached a maximum of 86,009: buildings, deployables and everything else. The highest memory usage was 3,319 MB. Players feel lag when fps drops and the entity count climbs.

Where is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep located?

With its NA tag, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep lists itself in North America. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.229.114.207:28019.

Which Rust version is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep on?

On Linux, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep when wipe day comes around?

Across its recent wipes, the busiest point averaged 8 players. The crowd on the latest wipe topped out 2 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 11.

What is the wipe schedule on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Too few wipes are recorded on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep to confirm its schedule, so its tag drives the prediction. Saturday 31 October at 17:02 UTC is the date its next wipe is due. Its current world has been live for 11 days 16 hours. The tags list a fortnightly wipe schedule.

Rules and settings

Which map does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run?

Download the published map file from this page: it is a custom map of 3,800 on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep.

What are the rules and settings on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Gather comes at 2x on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, according to its name. quad is the group rule, capping teams at 4 players. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. You need Rust's premium status to get in. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The console method: start Rust, press F1, and type client.connect 91.229.114.207:28019. Launch Rust on this page is another way, opening Rust via Steam and connecting. You need Rust's premium status to get in. For more, see https://www.dadcorerust.com/.

Decoded

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,NA,^q,gmrust,cs168909,ts4,rustmaps

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp200
Max players It has 200 slots.
ts4
Group limit Each team is capped at 4.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.
^q
Premium You need Rust's premium status to get in.

Region

NA
North America Its place in the server browser is under North America.

Other

rustmaps
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.