Live 54,841 players 11,709 servers online 155 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published OFFSHORE 2X | Weekly | Under Development Off dutyoffline
Celebrity profile · NA

OFFSHORE 2X | Weekly | Under Development

Offline NA · us5 91.229.114.210:28015 checked 11d ago

2x weekly wipes moddedcarbon
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Vital stats

Players now 1/ 100 slots 1% full
7-day average0peak –
Rank#13,011top 59% · #1439 in NA
Regionus5NA · group 8, the default
Last wipe24d agoweekly schedule
Next wipe3d 11hSun 1 Nov, 21:16 UTC
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:16 UTC, in 3d 11h. Its weekly schedule tag · low confidence

14.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

3d 11hSun 1 Nov, 21:16 UTC
7d 8hThu 5 Nov, 19:00 UTCFW
10d 11hSun 8 Nov, 21:16 UTC
17d 11hSun 15 Nov, 21:16 UTC
24d 11hSun 22 Nov, 21:16 UTC
31d 11hSun 29 Nov, 21:16 UTC
35d 8hThu 3 Dec, 19:00 UTCFW
38d 11hSun 6 Dec, 21:16 UTC

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:16 UTC24d ago 1 – running 0
Sun 20 Sep, 16:10 UTC38d ago 1 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include OFFSHORE 2X | Weekly | Under Development?

These Rust Pop Watch lists include OFFSHORE 2X | Weekly | Under Development: 2x Rust servers, live, Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

What do the server tags on OFFSHORE 2X | Weekly | Under Development mean?

For the server browser, OFFSHORE 2X | Weekly | Under Development lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus5 (Region code): Region code: us5; ^w (Weekly): Wipes happen every week; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here; NA (North America): The server browser lists it under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does OFFSHORE 2X | Weekly | Under Development rank against other Rust servers?

For the last seven days of player hours, OFFSHORE 2X | Weekly | Under Development sits at #13,011, inside the top 59% of ranked servers and at #1,439 in North America.

How many players are on OFFSHORE 2X | Weekly | Under Development right now?

OFFSHORE 2X | Weekly | Under Development went quiet 11 days 14 hours ago and is offline at the moment.

About the server

Is OFFSHORE 2X | Weekly | Under Development online, and how reliable is it?

Down at the moment: OFFSHORE 2X | Weekly | Under Development was last seen 11 days 14 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 19 September 2026.

Where is OFFSHORE 2X | Weekly | Under Development located?

OFFSHORE 2X | Weekly | Under Development uses the NA tag to list itself in North America, and the region code is us5. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.229.114.210:28015.

Which Rust version is OFFSHORE 2X | Weekly | Under Development on?

Rust network protocol 2634 and build 167781 is the version OFFSHORE 2X | Weekly | Under Development runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on OFFSHORE 2X | Weekly | Under Development when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on OFFSHORE 2X | Weekly | Under Development?

The prediction follows its tag, since too few of OFFSHORE 2X | Weekly | Under Development's wipes are on record to confirm the schedule. Sunday 1 November at 21:16 UTC is the date its next wipe is due. The world it is running now dates from 24 days 12 hours. Its tags carry a wipe schedule that runs weekly.

Rules and settings

Which map does OFFSHORE 2X | Weekly | Under Development run?

The procedural map on OFFSHORE 2X | Weekly | Under Development measures 3,000 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.

What are the rules and settings on OFFSHORE 2X | Weekly | Under Development?

The name says it: OFFSHORE 2X | Weekly | Under Development gathers at 2x. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join OFFSHORE 2X | Weekly | Under Development?

The console method: start Rust, press F1, and type client.connect 91.229.114.210:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/offshorenetwork.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167781
Build It's on game build 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.