OFFSHORE 2X | Weekly | Under Development
Offline NA · us5 91.229.114.210:28015 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 21:16 UTC, in 3d 11h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:16 UTC24d ago | 1 | – | running | 0 |
| Sun 20 Sep, 16:10 UTC38d ago | 1 | halved by day 1 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include OFFSHORE 2X | Weekly | Under Development?
These Rust Pop Watch lists include OFFSHORE 2X | Weekly | Under Development: 2x Rust servers, live, Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on OFFSHORE 2X | Weekly | Under Development mean?
For the server browser, OFFSHORE 2X | Weekly | Under Development lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus5 (Region code): Region code: us5; ^w (Weekly): Wipes happen every week; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here; NA (North America): The server browser lists it under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does OFFSHORE 2X | Weekly | Under Development rank against other Rust servers?
For the last seven days of player hours, OFFSHORE 2X | Weekly | Under Development sits at #13,011, inside the top 59% of ranked servers and at #1,439 in North America.
How many players are on OFFSHORE 2X | Weekly | Under Development right now?
OFFSHORE 2X | Weekly | Under Development went quiet 11 days 14 hours ago and is offline at the moment.
About the server
Is OFFSHORE 2X | Weekly | Under Development online, and how reliable is it?
Down at the moment: OFFSHORE 2X | Weekly | Under Development was last seen 11 days 14 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 19 September 2026.
Where is OFFSHORE 2X | Weekly | Under Development located?
OFFSHORE 2X | Weekly | Under Development uses the NA tag to list itself in North America, and the region code is us5. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.229.114.210:28015.
Which Rust version is OFFSHORE 2X | Weekly | Under Development on?
Rust network protocol 2634 and build 167781 is the version OFFSHORE 2X | Weekly | Under Development runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on OFFSHORE 2X | Weekly | Under Development when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on OFFSHORE 2X | Weekly | Under Development?
The prediction follows its tag, since too few of OFFSHORE 2X | Weekly | Under Development's wipes are on record to confirm the schedule. Sunday 1 November at 21:16 UTC is the date its next wipe is due. The world it is running now dates from 24 days 12 hours. Its tags carry a wipe schedule that runs weekly.
Rules and settings
Which map does OFFSHORE 2X | Weekly | Under Development run?
The procedural map on OFFSHORE 2X | Weekly | Under Development measures 3,000 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.
What are the rules and settings on OFFSHORE 2X | Weekly | Under Development?
The name says it: OFFSHORE 2X | Weekly | Under Development gathers at 2x. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join OFFSHORE 2X | Weekly | Under Development?
The console method: start Rust, press F1, and type client.connect 91.229.114.210:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/offshorenetwork.
