Live 32,059 players 11,620 servers online 73 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ALLIANT GAMES - DEVELOPMENT Onlineright now
Celebrity profile · NA

ALLIANT GAMES - DEVELOPMENT

Online NA · us5 91.229.114.221:28004 checked 13m ago

vanillamoddedcarbon
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Vital stats

Players now 0/ 1 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#8,928top 40% · #1223 in NA
Regionus5NA · group 8, the default
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:53 UTC8d ago 2 – running 0
Thu 1 Oct, 21:00 UTC FW27d ago 0 – 19.1 days 0
Wed 30 Sep, 22:50 UTC28d ago 1 – 0.9 days 0
Thu 17 Sep, 02:00 UTC42d ago 1 halved by day 1 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Who runs ALLIANT GAMES - DEVELOPMENT?

The same operator most likely runs ALLIANT GAMES - DEVELOPMENT and 1 other server we track, as both publish a alliant.gg hostname.

Which Rust Pop Watch lists and filters include ALLIANT GAMES - DEVELOPMENT?

These Rust Pop Watch lists include ALLIANT GAMES - DEVELOPMENT: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ALLIANT GAMES - DEVELOPMENT mean?

These are the tags ALLIANT GAMES - DEVELOPMENT publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus5 (Region code): Region code: us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does ALLIANT GAMES - DEVELOPMENT rank against other Rust servers?

For the last seven days of player hours, ALLIANT GAMES - DEVELOPMENT sits at #8,928, inside the top 40% of ranked servers and at #1,223 in North America.

How many players are on ALLIANT GAMES - DEVELOPMENT right now?

The current tally at ALLIANT GAMES - DEVELOPMENT: 0 players across 1 slots. Averaging 0 players across seven days, it topped out at 2.

About the server

Is ALLIANT GAMES - DEVELOPMENT online, and how reliable is it?

As of now, ALLIANT GAMES - DEVELOPMENT is online. The uptime figure suggests it restarted roughly 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does ALLIANT GAMES - DEVELOPMENT run smoothly?

The 48-hour average was 30 server fps, with a low of 30. At its peak it held 88,615 entities: buildings, deployables and all the rest. Memory use peaked at 2,865 MB. What players experience as lag comes from low fps and a rising entity count.

Where is ALLIANT GAMES - DEVELOPMENT located?

In North America, ALLIANT GAMES - DEVELOPMENT is listed with the NA tag; region code: us5. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.229.114.221:28004.

Which Rust version is ALLIANT GAMES - DEVELOPMENT on?

On Linux, ALLIANT GAMES - DEVELOPMENT runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on ALLIANT GAMES - DEVELOPMENT when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 45 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on ALLIANT GAMES - DEVELOPMENT?

There is no next wipe to predict on ALLIANT GAMES - DEVELOPMENT, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 8 days 6 hours is when the present world was made.

Map and rules

Which map does ALLIANT GAMES - DEVELOPMENT run?

The procedural map on ALLIANT GAMES - DEVELOPMENT measures 4,096 and comes from the game with seed 1337. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.

What are the rules and settings on ALLIANT GAMES - DEVELOPMENT?

The name of ALLIANT GAMES - DEVELOPMENT says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join ALLIANT GAMES - DEVELOPMENT?

The console method: start Rust, press F1, and type client.connect 91.229.114.221:28004. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/alliant.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp1
Max players It has 1 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.