ALLIANT GAMES - DEVELOPMENT
Online NA · us5 91.229.114.221:28004 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 22:53 UTC8d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:00 UTC FW27d ago | 0 | – | 19.1 days | 0 |
| Wed 30 Sep, 22:50 UTC28d ago | 1 | – | 0.9 days | 0 |
| Thu 17 Sep, 02:00 UTC42d ago | 1 | halved by day 1 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs ALLIANT GAMES - DEVELOPMENT?
The same operator most likely runs ALLIANT GAMES - DEVELOPMENT and 1 other server we track, as both publish a alliant.gg hostname.
Which Rust Pop Watch lists and filters include ALLIANT GAMES - DEVELOPMENT?
These Rust Pop Watch lists include ALLIANT GAMES - DEVELOPMENT: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ALLIANT GAMES - DEVELOPMENT mean?
These are the tags ALLIANT GAMES - DEVELOPMENT publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus5 (Region code): Region code: us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does ALLIANT GAMES - DEVELOPMENT rank against other Rust servers?
For the last seven days of player hours, ALLIANT GAMES - DEVELOPMENT sits at #8,928, inside the top 40% of ranked servers and at #1,223 in North America.
How many players are on ALLIANT GAMES - DEVELOPMENT right now?
The current tally at ALLIANT GAMES - DEVELOPMENT: 0 players across 1 slots. Averaging 0 players across seven days, it topped out at 2.
About the server
Is ALLIANT GAMES - DEVELOPMENT online, and how reliable is it?
As of now, ALLIANT GAMES - DEVELOPMENT is online. The uptime figure suggests it restarted roughly 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does ALLIANT GAMES - DEVELOPMENT run smoothly?
The 48-hour average was 30 server fps, with a low of 30. At its peak it held 88,615 entities: buildings, deployables and all the rest. Memory use peaked at 2,865 MB. What players experience as lag comes from low fps and a rising entity count.
Where is ALLIANT GAMES - DEVELOPMENT located?
In North America, ALLIANT GAMES - DEVELOPMENT is listed with the NA tag; region code: us5. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.229.114.221:28004.
Which Rust version is ALLIANT GAMES - DEVELOPMENT on?
On Linux, ALLIANT GAMES - DEVELOPMENT runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on ALLIANT GAMES - DEVELOPMENT when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 45 hours in. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 1.
What is the wipe schedule on ALLIANT GAMES - DEVELOPMENT?
There is no next wipe to predict on ALLIANT GAMES - DEVELOPMENT, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 8 days 6 hours is when the present world was made.
Map and rules
Which map does ALLIANT GAMES - DEVELOPMENT run?
The procedural map on ALLIANT GAMES - DEVELOPMENT measures 4,096 and comes from the game with seed 1337. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on ALLIANT GAMES - DEVELOPMENT?
The name of ALLIANT GAMES - DEVELOPMENT says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join ALLIANT GAMES - DEVELOPMENT?
The console method: start Rust, press F1, and type client.connect 91.229.114.221:28004. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at https://discord.com/invite/alliant.
