Fallen Dev Server
Offline NA · us5 91.229.114.221:28079 checked 11d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Fallen Dev Server?
These are the Rust Pop Watch lists that include Fallen Dev Server: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Fallen Dev Server mean?
These are the tags Fallen Dev Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp8 (Max players): There are 8 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rus5 (Region code): It carries region code us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Fallen Dev Server rank against other Rust servers?
For the last seven days of player hours, Fallen Dev Server sits at #15,327, inside the top 70% of ranked servers and at #1,560 in North America.
How many players are on Fallen Dev Server right now?
The last sighting of Fallen Dev Server was 11 days 3 hours ago, and it is offline now.
About the server
Is Fallen Dev Server online, and how reliable is it?
Fallen Dev Server shows as offline, last spotted 11 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 4 October 2026.
Where is Fallen Dev Server located?
With its NA tag, Fallen Dev Server places itself in North America; its region code is us5. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.229.114.221:28079.
Which Rust version is Fallen Dev Server on?
Rust network protocol 2634 and build 167781 is the version Fallen Dev Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Fallen Dev Server?
Fallen Dev Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 24 days 12 hours.
Map and rules
Which map does Fallen Dev Server run?
The procedural map on Fallen Dev Server measures 1,500 and comes from the game with seed 1234567. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Fallen Dev Server?
Nothing in the name tells you the gather rate on Fallen Dev Server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Fallen Dev Server?
The console method: start Rust, press F1, and type client.connect 91.229.114.221:28079. Launch Rust on this page is another way, opening Rust via Steam and connecting.
