Live 33,161 players 11,582 servers online 65 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ASHFALL | PvE Weekly | Hardcore Base Defense | BETA Onlineright now +1since yesterday
Celebrity profile

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

Online 91.229.114.221:28083 checked 8m ago

weekly wipes moddedoxidepve
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Vital stats

Players now 1/ 50 slots 2% full +1against this time yesterday
7-day average2peak 6
Rank#2,527top 11%
Regionus5no continent published · group 8, the default
Last wipe6d agoweekly schedule
Next wipe23hThu 29 Oct, 05:10 UTC
The rise

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct21 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 05:10 UTC, in 23h. Its weekly schedule tag · low confidence

3.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

23hThu 29 Oct, 05:10 UTC
8d 13hThu 5 Nov, 19:00 UTCFW
14d 23hThu 12 Nov, 05:10 UTC
21d 23hThu 19 Nov, 05:10 UTC
28d 23hThu 26 Nov, 05:10 UTC
36d 13hThu 3 Dec, 19:00 UTCFW
42d 23hThu 10 Dec, 05:10 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:10 UTC6d ago 6 – running 1
Sun 18 Oct, 12:07 UTC9d ago 2 held half 3.7 days 0
Sun 11 Oct, 19:57 UTC16d ago 2 held half 6.7 days 0
Wed 7 Oct, 16:36 UTC20d ago 1 – 4.1 days 0
Tue 6 Oct, 14:29 UTC21d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

These are the Rust Pop Watch lists that include ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA mean?

The game's server browser picks up these tags from ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): Coded to region us5; ^w (Weekly): Every week brings a wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA rank against other Rust servers?

The last seven days of player hours place ASHFALL | PvE Weekly | Hardcore Base Defense | BETA at #2,527, in the top 11% of all ranked servers.

How many players are on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA right now?

The current tally at ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: 1 players across 50 slots. Peak for the week was 6, against an average of 2 players. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 4 players.

Server details

Is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA online, and how reliable is it?

Right now, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is up and running. About 5 days 9 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA run smoothly?

Its server fps over the last 48 hours averaged 55, with 37 as the lowest. At its peak it held 68,391 entities: buildings, deployables and all the rest. The highest memory usage was 3,131 MB. What players experience as lag comes from low fps and a rising entity count.

Where is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA located?

The region code for ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is us5, and no region is published. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.229.114.221:28083.

Which Rust version is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA on?

Rust network protocol 2635 and build 168909 is the version ASHFALL | PvE Weekly | Hardcore Base Defense | BETA runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA when wipe day comes around?

Recent wipes averaged a peak of 3 players at their busiest. The crowd on the latest wipe topped out 14 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Its tag sets the prediction, because ASHFALL | PvE Weekly | Hardcore Base Defense | BETA's recorded wipes are too few to confirm the schedule. Come Thursday 29 October at 05:10 UTC, the next wipe is expected. Its current world has been live for 6 days. Its tags carry a wipe schedule that runs weekly.

The rules

Which map does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA run?

A procedural map of 3,500 is what ASHFALL | PvE Weekly | Hardcore Base Defense | BETA runs, generated by the game.

What are the rules and settings on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

No gather rate appears in the name of ASHFALL | PvE Weekly | Hardcore Base Defense | BETA. Groups go up to 8 players, which is the default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Join up

How do I join ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Enter client.connect 91.229.114.221:28083 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://discord.com/invite/qr6JXaVQTq.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code Coded to region us5.

Wipe schedule

^w
Weekly Every week brings a wipe.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.