Live 89,289 players 11,829 servers online 42 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> Onlineright now +1since yesterday
Celebrity profile · NA

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

Online NA · us5 91.229.114.24:28075 checked 2h ago

vanillamoddedoxidepve
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Vital stats

Players now 1/ 300 slots 0% full +1against this time yesterday
7-day average0peak 2
Rank#4,113top 19% · #691 in NA
Regionus5NA · group 8, the default
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC24d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW27d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

These Rust Pop Watch lists include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> mean?

These are the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp300 (Max players): It has 300 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): Region code: us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser lists it under North America; sc1 (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> rank against other Rust servers?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> takes #4,113 on seven-day player hours, a top 19% spot overall and #691 across North America.

How many players are on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> right now?

The current tally at <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: 1 players across 300 slots. Averaging 0 players across seven days, it topped out at 2. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 2 players.

Server details

Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> online, and how reliable is it?

As of now, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is online. The uptime figure suggests it restarted roughly 44 minutes ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.

Does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run smoothly?

Average server fps for the last 48 hours was 51, and it never went below 18. The world carried as many as 168,013 entities, including buildings and deployables. Memory use peaked at 14,770 MB. Players feel lag when fps drops and the entity count climbs.

Where is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> located?

With its NA tag, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> places itself in North America; its region code is us5. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.229.114.24:28075.

Which Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on?

On Linux, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. 42 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Too few wipes are on record for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 24 days 2 hours.

Rules and settings

Which map does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> run?

The procedural map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> measures 4,500 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is Custom Map.

What are the rules and settings on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

No gather rate appears in the name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. Groups go up to 8 players, which is the default. no fighting other players: that is the pve mode. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The console method: start Rust, press F1, and type client.connect 91.229.114.24:28075. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp300
Max players It has 300 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser lists it under North America.

Other

sc1
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.