Celestial Misfits
Online NA · us5 91.229.114.55:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Celestial Misfits?
These Rust Pop Watch lists include Celestial Misfits: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Celestial Misfits mean?
The game's server browser picks up these tags from Celestial Misfits: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rus5 (Region code): It carries region code us5; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Celestial Misfits rank against other Rust servers?
For the last seven days of player hours, Celestial Misfits sits at #4,521, inside the top 20% of ranked servers and at #769 in North America.
How many players are on Celestial Misfits right now?
0 players are on Celestial Misfits at the moment, out of 100 slots. Averaging 0 players across seven days, it topped out at 3. Look at 21:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
About the server
Is Celestial Misfits online, and how reliable is it?
Celestial Misfits is live at the moment. The uptime figure suggests it restarted roughly 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does Celestial Misfits run smoothly?
The 48-hour average was 60 server fps, with a low of 59. At its peak it held 153,867 entities: buildings, deployables and all the rest. Up to 4,938 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Celestial Misfits located?
Celestial Misfits uses the NA tag to list itself in North America, and the region code is us5. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 91.229.114.55:28015.
Which Rust version is Celestial Misfits on?
On Linux, Celestial Misfits runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Celestial Misfits when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 24 hours after it began.
What is the wipe schedule on Celestial Misfits?
Celestial Misfits wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 26 days 23 hours. The tags hold a monthly wipe schedule.
Rules and settings
Which map does Celestial Misfits run?
A procedural map of 4,300 with seed 1337 is what Celestial Misfits runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Custom Map.
What are the rules and settings on Celestial Misfits?
Nothing in the name tells you the gather rate on Celestial Misfits. Eight players per group: that is the game's default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Celestial Misfits?
Enter client.connect 91.229.114.55:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://misfits.tip4serv.com.