RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28039 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:11 UTC, in 11h. Every Monday at 19:05 and every Thursday at 17:11 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:05 UTC2d ago | 4 | – | running | 3 |
| Thu 22 Oct, 17:11 UTC6d ago | 5 | halved by day 3 | 4.1 days | 2 |
| Mon 19 Oct, 18:06 UTC9d ago | 4 | held half | 3 days | 0 |
| Thu 15 Oct, 17:09 UTC13d ago | 6 | held half | 4 days | 0 |
| Mon 12 Oct, 18:04 UTC16d ago | 5 | held half | 3 days | 0 |
| Thu 8 Oct, 17:10 UTC20d ago | 6 | held half | 4 days | 0 |
| Mon 5 Oct, 18:05 UTC23d ago | 6 | held half | 3 days | 0 |
| Fri 2 Oct, 00:22 UTC27d ago | 7 | held half | 3.7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW27d ago | 7 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:06 UTC30d ago | 6 | held half | 3 days | 2 |
| Thu 24 Sep, 17:10 UTC34d ago | 7 | held half | 4 days | 0 |
| Mon 21 Sep, 18:21 UTC37d ago | 4 | held half | 3 days | 2 |
| Thu 17 Sep, 17:20 UTC41d ago | 6 | held half | 4 days | 0 |
| Mon 14 Sep, 18:06 UTC44d ago | 1 | held half | 3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Pop Watch lists include RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: Hot end: Rust servers above 10x, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, Rust zombie servers, by the numbers and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What do the server tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] mean?
These are the tags RGN 1000x PvE [Events|Purge|Zombies|SkillTree] publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rus5 (Region code): It carries region code us5; ^w (Weekly): It wipes weekly; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
For the last seven days of player hours, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] sits at #2,920, inside the top 13% of ranked servers and at #485 in North America.
How many players are on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] right now?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is holding 2 players, with 100 slots in total. Averaging 1 players across seven days, it topped out at 5. The busiest stretch of the last 48 hours came at 22:00 UTC, averaging 3 players.
Server facts
Is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
As of now, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime figure suggests it restarted roughly 3 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Average server fps for the last 48 hours was 57, and it never went below 19. At its peak it held 63,833 entities: buildings, deployables and all the rest. The highest memory usage was 3,387 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] located?
With its NA tag, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] places itself in North America; its region code is us5. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.229.114.68:28039.
Which Rust version is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 is the version RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes around?
Across its recent wipes, the busiest point averaged 4 players. 3 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. The crowd fell under half by day 3 whenever it did not hold.
What is the wipe schedule on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] follow a every Monday at 19:05 and every Thursday at 17:11 UTC pattern. Thursday 29 October at 17:11 UTC is the date its next wipe is due. 2 days 10 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.
Rules and settings
Which map does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?
Generated by the game with seed 305543022, the map on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is procedural and 3,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. RustGamingNation Procedural is how the map name reads.
What are the rules and settings on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Gather comes at 1000x on RGN 1000x PvE [Events|Purge|Zombies|SkillTree], according to its name. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The console method: start Rust, press F1, and type client.connect 91.229.114.68:28039. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://rustgamingnation.com/.
