Live 40,419 players 11,701 servers online 95 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Test Server | Map Pre-Release for Canadian Chill Onlineright now
Celebrity profile · NA

Test Server | Map Pre-Release for Canadian Chill

Online NA · us5 91.229.114.90:28040 checked 7m ago

weekly wipes moddedoxidepve
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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#8,246top 37% · #1181 in NA
Regionus5NA · group 8, the default
Last wipe2d agoweekly schedule
Next wipe4d 15hMon 2 Nov, 17:43 UTC
The rise

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep14 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 17:43 UTC, in 4d 15h. Its weekly schedule tag · low confidence

6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

4d 15hMon 2 Nov, 17:43 UTC
7d 17hThu 5 Nov, 19:00 UTCFW
11d 15hMon 9 Nov, 17:43 UTC
18d 15hMon 16 Nov, 17:43 UTC
25d 15hMon 23 Nov, 17:43 UTC
32d 15hMon 30 Nov, 17:43 UTC
35d 17hThu 3 Dec, 19:00 UTCFW
39d 15hMon 7 Dec, 17:43 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 17:43 UTC2d ago 1 – running 0
Mon 19 Oct, 18:25 UTC9d ago 1 halved by day 4 7 days 0
Wed 14 Oct, 19:11 UTC14d ago 3 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Test Server | Map Pre-Release for Canadian Chill?

These Rust Pop Watch lists include Test Server | Map Pre-Release for Canadian Chill: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the server tags on Test Server | Map Pre-Release for Canadian Chill mean?

The game's server browser picks up these tags from Test Server | Map Pre-Release for Canadian Chill: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): Coded to region us5; ^w (Weekly): Wipes happen every week; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does Test Server | Map Pre-Release for Canadian Chill rank against other Rust servers?

Test Server | Map Pre-Release for Canadian Chill takes #8,246 on seven-day player hours, a top 37% spot overall and #1,181 across North America.

How many players are on Test Server | Map Pre-Release for Canadian Chill right now?

The current tally at Test Server | Map Pre-Release for Canadian Chill: 0 players across 10 slots. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 03:00 UTC, averaging 1 players.

Server facts

Is Test Server | Map Pre-Release for Canadian Chill online, and how reliable is it?

Test Server | Map Pre-Release for Canadian Chill is live at the moment. About 2 days 4 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 25 September 2026.

Does Test Server | Map Pre-Release for Canadian Chill run smoothly?

The 48-hour average was 60 server fps, with a low of 50. The world carried as many as 104,541 entities, including buildings and deployables. Up to 5,029 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is Test Server | Map Pre-Release for Canadian Chill located?

Test Server | Map Pre-Release for Canadian Chill uses the NA tag to list itself in North America, and the region code is us5. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.229.114.90:28040.

Which Rust version is Test Server | Map Pre-Release for Canadian Chill on?

Rust network protocol 2635 and build 168909 is the version Test Server | Map Pre-Release for Canadian Chill runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on Test Server | Map Pre-Release for Canadian Chill when wipe day comes around?

The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 1 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.5.

What is the wipe schedule on Test Server | Map Pre-Release for Canadian Chill?

The prediction follows its tag, since too few of Test Server | Map Pre-Release for Canadian Chill's wipes are on record to confirm the schedule. The next wipe is pencilled in for Monday 2 November at 17:43 UTC. 2 days 5 hours is when the present world was made. The tags say wipes happen every week.

Rules and settings

Which map does Test Server | Map Pre-Release for Canadian Chill run?

Generated by the game with seed 1337, the map on Test Server | Map Pre-Release for Canadian Chill is procedural and 4,250 in size. RustMaps has it from this page, since identical size and seed give an identical map. Custom Map is how the map name reads.

What are the rules and settings on Test Server | Map Pre-Release for Canadian Chill?

Nothing in the name tells you the gather rate on Test Server | Map Pre-Release for Canadian Chill. Eight players per group: that is the game's default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join Test Server | Map Pre-Release for Canadian Chill?

The console method: start Rust, press F1, and type client.connect 91.229.114.90:28040. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://www.chill-rust.ca/.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$rus5,v2635,^p,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code Coded to region us5.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.