DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
Online 91.244.197.135:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 03:03 UTC, in 19h. Every 2 days · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:03 UTC1d ago | – | – | running | 20 |
| Mon 26 Oct, 03:04 UTC3d ago | 152 | held half | 2 days | 11 |
| Sat 24 Oct, 03:04 UTC5d ago | 158 | held half | 2 days | 5 |
| Thu 22 Oct, 03:04 UTC7d ago | 129+3 queue | held half | 2 days | 9 |
| Wed 21 Oct, 03:03 UTC8d ago | 129+3 queue | – | 1 days | 1 |
| Tue 20 Oct, 03:03 UTC9d ago | 84 | – | 1 days | 0 |
| Mon 19 Oct, 03:04 UTC10d ago | 96 | – | 1 days | 6 |
| Sun 18 Oct, 09:38 UTC10d ago | 99 | – | 0.7 days | 6 |
| Sat 17 Oct, 18:05 UTC11d ago | 99 | – | 0.6 days | 72 |
| Sat 17 Oct, 03:04 UTC12d ago | 99 | – | 0.6 days | 10 |
| Fri 16 Oct, 03:04 UTC13d ago | 87 | – | 1 days | 4 |
| Thu 15 Oct, 03:03 UTC14d ago | 80 | – | 1 days | 3 |
| Wed 14 Oct, 03:04 UTC15d ago | 80 | – | 1 days | 4 |
| Tue 13 Oct, 03:04 UTC16d ago | 93 | – | 1 days | 3 |
| Mon 12 Oct, 03:03 UTC17d ago | 93 | – | 1 days | 4 |
| Sun 11 Oct, 03:04 UTC18d ago | 80 | – | 1 days | 7 |
| Sat 10 Oct, 03:04 UTC19d ago | 85 | – | 1 days | 3 |
| Fri 9 Oct, 03:04 UTC20d ago | 85 | – | 1 days | 2 |
| Thu 8 Oct, 03:03 UTC21d ago | 95 | – | 1 days | 1 |
| Wed 7 Oct, 03:08 UTC22d ago | 95 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Who runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and 2 other servers we track publish a dogfight.online hostname, which points to one operator behind them.
Which Rust Pop Watch lists and filters include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
These are the Rust Pop Watch lists that include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: Modded Rust servers, live, Aim training servers, ranked by the crowd and The battlefield crowd, counted. These are the filters that list it on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 50; Average players: 50+ on average.
What do the server tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP mean?
For the server browser, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP lists these tags: gmrust (Game mode): Survival, standard Rust style; mp250 (Max players): It has 250 slots; ts30 (Group limit): Teams cap at 30 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^w (Weekly): Wipes happen every week; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP rank against other Rust servers?
A seven-day player-hours placing of #284 puts DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP in the top 1% of all ranked servers.
How many players are on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP right now?
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is holding 64 players, with 250 slots in total. Peak for the week was 178, against an average of 67 players. Over the last 48 hours, the fullest hour was 13:00 UTC, averaging 156 players.
Server facts
Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online, and how reliable is it?
As of now, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is online. About 9 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 160, a 95% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run smoothly?
Average server fps for the last 48 hours was 58, and it never went below 38. Entities reached a maximum of 17,500: buildings, deployables and everything else. The highest memory usage was 5,315 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP located?
No region is published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.244.197.135:28015.
Which Rust version is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on?
Rust network protocol 2635 and build 168909 is the version DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP when wipe day comes around?
The average busiest crowd over recent wipes was 146 players. The latest wipe's crowd was busiest 11 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.
What is the wipe schedule on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
Wipes on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP have lately landed about every 1 days. Friday 30 October at 03:03 UTC is the date its next wipe is due. 28 hours is when the present world was made. The tags say wipes happen every week.
The rules
Which map does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?
The procedural map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP measures 6,000 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is DOGFIGHT 2.0.
What are the rules and settings on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
Nothing in the name tells you the gather rate on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. A group holds at most 30 players. parkour, battle royale, Bedwars and arenas: that is the minigames & battle royale mode. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
Enter client.connect 91.244.197.135:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://t.me/dogfightonline.
