[DE] SteppenWolf*s PVE-Insel
Offline 91.53.161.68:28025 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [DE] SteppenWolf*s PVE-Insel?
These Rust Pop Watch lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?
These are the tags [DE] SteppenWolf*s PVE-Insel publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167058 (Build): It's on game build 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?
Player hours over the last week rank [DE] SteppenWolf*s PVE-Insel at #15,960, within the top 71% of ranked servers.
How many players are on [DE] SteppenWolf*s PVE-Insel right now?
Offline now, [DE] SteppenWolf*s PVE-Insel was last spotted 20 days 18 hours ago.
About the server
Is [DE] SteppenWolf*s PVE-Insel online, and how reliable is it?
[DE] SteppenWolf*s PVE-Insel shows as offline, last spotted 20 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 7 October 2026.
Where is [DE] SteppenWolf*s PVE-Insel located?
No region is published by [DE] SteppenWolf*s PVE-Insel. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.53.161.68:28025.
Which Rust version is [DE] SteppenWolf*s PVE-Insel on?
On Windows, [DE] SteppenWolf*s PVE-Insel runs Rust network protocol 2634 and build 167058. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?
From the force wipe comes the estimate for [DE] SteppenWolf*s PVE-Insel's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 23 days 16 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does [DE] SteppenWolf*s PVE-Insel run?
The map on [DE] SteppenWolf*s PVE-Insel is procedural, made by the game.
What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?
No gather rate appears in the name of [DE] SteppenWolf*s PVE-Insel. The group limit is 8 players, the game's default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join [DE] SteppenWolf*s PVE-Insel?
Enter client.connect 91.53.161.68:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.