TestserverNew2
Offline 91.7.143.92:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TestserverNew2?
These are the Rust Pop Watch lists that include TestserverNew2: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on TestserverNew2 mean?
For the server browser, TestserverNew2 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does TestserverNew2 rank against other Rust servers?
The last seven days of player hours place TestserverNew2 at #10,730, in the top 48% of all ranked servers.
How many players are on TestserverNew2 right now?
Offline now, TestserverNew2 was last spotted 2 days 4 hours ago. Peak for the week was 1, against an average of 0 players.
About the server
Is TestserverNew2 online, and how reliable is it?
The server TestserverNew2 is not online now; 2 days 4 hours have passed since it was last seen. Out of 48 hours in the last 2 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 25 October 2026.
Where is TestserverNew2 located?
No region is published by TestserverNew2. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 91.7.143.92:28015.
Which Rust version is TestserverNew2 on?
On Windows, TestserverNew2 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on TestserverNew2?
The record of TestserverNew2's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 2 days 15 hours.
Rules and settings
Which map does TestserverNew2 run?
TestserverNew2 uses a procedural map, which the game generates.
What are the rules and settings on TestserverNew2?
The name of TestserverNew2 says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
Join up
How do I join TestserverNew2?
The console method: start Rust, press F1, and type client.connect 91.7.143.92:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.