Nebula Local Test
Offline 91.79.41.68:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Nebula Local Test?
These are the Rust Pop Watch lists that include Nebula Local Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Nebula Local Test mean?
These are the tags Nebula Local Test publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Nebula Local Test rank against other Rust servers?
A seven-day player-hours placing of #15,101 puts Nebula Local Test in the top 70% of all ranked servers.
How many players are on Nebula Local Test right now?
The last sighting of Nebula Local Test was 12 days 6 hours ago, and it is offline now.
Server facts
Is Nebula Local Test online, and how reliable is it?
The server Nebula Local Test is not online now; 12 days 6 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 15 October 2026.
Where is Nebula Local Test located?
There is no region from Nebula Local Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.79.41.68:28015.
Which Rust version is Nebula Local Test on?
Rust network protocol 2634 and build 167781 is the version Nebula Local Test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Nebula Local Test?
Too few wipes are on record for Nebula Local Test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 12 hours.
Map and rules
Which map does Nebula Local Test run?
A procedural map is what Nebula Local Test runs, generated by the game.
What are the rules and settings on Nebula Local Test?
The name of Nebula Local Test says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join Nebula Local Test?
Enter client.connect 91.79.41.68:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.