[US] Krizalium Test
Online 92.118.19.86:28015 checked 15m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [US] Krizalium Test?
These Rust Pop Watch lists include [US] Krizalium Test: Community servers, by the numbers and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [US] Krizalium Test mean?
These are the tags [US] Krizalium Test publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [US] Krizalium Test rank against other Rust servers?
Player hours over the last week rank [US] Krizalium Test at #15,432, within the top 69% of ranked servers.
How many players are on [US] Krizalium Test right now?
[US] Krizalium Test is holding 0 players, with 50 slots in total. It has averaged 0 players over the last seven days.
About the server
Is [US] Krizalium Test online, and how reliable is it?
Right now, [US] Krizalium Test is up and running. About 16 days 7 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 12 October 2026.
Does [US] Krizalium Test run smoothly?
Average server fps for the last 48 hours was 60, and it never went below 60. The world carried as many as 45,341 entities, including buildings and deployables. Up to 4,438 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is [US] Krizalium Test located?
No region tag comes from [US] Krizalium Test, but its name points to North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 92.118.19.86:28015.
Which Rust version is [US] Krizalium Test on?
Rust network protocol 2634 and build 167398 is the version [US] Krizalium Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on [US] Krizalium Test?
Too few wipes are on record for [US] Krizalium Test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 8 hours.
The rules
Which map does [US] Krizalium Test run?
A procedural map of 3,000 with seed 612351 is what [US] Krizalium Test runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [US] Krizalium Test?
The name of [US] Krizalium Test says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join [US] Krizalium Test?
Enter client.connect 92.118.19.86:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://low.ms/game-servers/rust-server-hosting.