Test
Offline 92.127.248.4:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, and #464 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 15:56 UTC, in 3d 8h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:56 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Modded Rust servers, live and Trio servers: who's hot, who's slipping. These are the filters that list it on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Test mean?
For the server browser, Test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): It has 1 slots; ts3 (Group limit): No team can exceed 3 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #11,026, in the top 50% of all ranked servers. The trio field places it at #464.
How many players are on Test right now?
Offline now, Test was last spotted 3 days 10 hours ago. Averaging 1 players across seven days, it topped out at 1.
About the server
Is Test online, and how reliable is it?
Test shows as offline, last spotted 3 days 10 hours ago. It was up 3% of the time over the last 4 full days, 3 of 96 hours in total. It came to Rust Pop Watch's attention on 24 October 2026.
Where is Test located?
There is no region from Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 92.127.248.4:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Test when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on Test?
Too few wipes are recorded on Test to confirm its schedule, so its tag drives the prediction. Come Sunday 1 November at 15:56 UTC, the next wipe is expected. The world it is running now dates from 3 days 11 hours. Weekly is the wipe rhythm its tags set out.
Rules and settings
What are the rules and settings on Test?
Nothing in the name tells you the gather rate on Test. A group can hold 3 players at most (trio). gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Test?
Enter client.connect 92.127.248.4:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.