LinuxGSM
Online 92.211.2.47:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:29 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include LinuxGSM?
These are the Rust Pop Watch lists that include LinuxGSM: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on LinuxGSM mean?
For the server browser, LinuxGSM lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does LinuxGSM rank against other Rust servers?
Player hours over the last week rank LinuxGSM at #15,405, within the top 69% of ranked servers.
How many players are on LinuxGSM right now?
LinuxGSM is holding 0 players, with 50 slots in total. The seven-day average sits at 0 players.
Server facts
Is LinuxGSM online, and how reliable is it?
Right now, LinuxGSM is up and running. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. The first time Rust Pop Watch saw it was 4 October 2026.
Where is LinuxGSM located?
There is no region from LinuxGSM. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 92.211.2.47:28015.
Which Rust version is LinuxGSM on?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on LinuxGSM when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on LinuxGSM?
Too few wipes are on record for LinuxGSM to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 13 days 13 hours.
The rules
Which map does LinuxGSM run?
A procedural map is what LinuxGSM runs, generated by the game.
What are the rules and settings on LinuxGSM?
Nothing in the name tells you the gather rate on LinuxGSM. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join LinuxGSM?
Enter client.connect 92.211.2.47:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.