Damaged Gamers Creative
Online 92.238.195.246:28013 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Damaged Gamers Creative?
These are the Rust Pop Watch lists that include Damaged Gamers Creative: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Damaged Gamers Creative mean?
For the server browser, Damaged Gamers Creative lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Damaged Gamers Creative rank against other Rust servers?
A seven-day player-hours placing of #15,019 puts Damaged Gamers Creative in the top 68% of all ranked servers.
How many players are on Damaged Gamers Creative right now?
0 players are on Damaged Gamers Creative at the moment, out of 10 slots. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 0 players.
Server details
Is Damaged Gamers Creative online, and how reliable is it?
Right now, Damaged Gamers Creative is up and running. Based on the uptime it reports, the last restart was about 2 days 19 hours ago. It was up 89% of the time over the last 7 full days, 149 of 168 hours in total. It came to Rust Pop Watch's attention on 1 October 2026.
Does Damaged Gamers Creative run smoothly?
Average server fps for the last 48 hours was 55, and it never went below 45. The world carried as many as 118,923 entities, including buildings and deployables. Up to 4,249 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is Damaged Gamers Creative located?
No region is published by Damaged Gamers Creative. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 92.238.195.246:28013.
Which Rust version is Damaged Gamers Creative on?
Rust network protocol 2635 and build 168909 is the version Damaged Gamers Creative runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Damaged Gamers Creative?
Too few wipes are on record for Damaged Gamers Creative to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days.
Rules and settings
Which map does Damaged Gamers Creative run?
A procedural map of 4,500 with seed 19782634 is what Damaged Gamers Creative runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Damaged Gamers Creative?
No gather rate appears in the name of Damaged Gamers Creative. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Damaged Gamers Creative?
The console method: start Rust, press F1, and type client.connect 92.238.195.246:28013. Launch Rust on this page is another way, opening Rust via Steam and connecting.