RUST Chill Test...
Offline 92.240.243.94:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 08:43 UTC27d ago | 0 | – | running | 0 |
| Tue 15 Sep, 07:04 UTC42d ago | 0 | – | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RUST Chill Test...?
You'll find RUST Chill Test... on the following Rust Pop Watch lists: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RUST Chill Test... mean?
The game's server browser picks up these tags from RUST Chill Test...: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does RUST Chill Test... rank against other Rust servers?
A seven-day player-hours placing of #16,838 puts RUST Chill Test... in the top 70% of all ranked servers.
How many players are on RUST Chill Test... right now?
The last sighting of RUST Chill Test... was 27 days 19 hours ago, and it is offline now.
Server details
Is RUST Chill Test... online, and how reliable is it?
The server RUST Chill Test... is not online now; 27 days 19 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 14 September 2026.
Where is RUST Chill Test... located?
There is no region from RUST Chill Test.... Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 92.240.243.94:28015.
Which Rust version is RUST Chill Test... on?
Rust network protocol 2633 and build 165217 is the version RUST Chill Test... runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on RUST Chill Test... when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on RUST Chill Test...?
Wipes on RUST Chill Test... come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 27 days 19 hours. Its tags commit to wipes each month.
The rules
Which map does RUST Chill Test... run?
A procedural map is what RUST Chill Test... runs, generated by the game.
What are the rules and settings on RUST Chill Test...?
No gather rate appears in the name of RUST Chill Test.... Groups go up to 8 players, which is the default. pve is the game mode, no fighting other players. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RUST Chill Test...?
The console method: start Rust, press F1, and type client.connect 92.240.243.94:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.