Head for the exits
Offline 92.25.3.219:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Head for the exits?
You'll find Head for the exits on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Head for the exits mean?
For the server browser, Head for the exits lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Head for the exits rank against other Rust servers?
A seven-day player-hours placing of #13,504 puts Head for the exits in the top 62% of all ranked servers.
How many players are on Head for the exits right now?
Offline now, Head for the exits was last spotted 12 days 8 hours ago.
Server details
Is Head for the exits online, and how reliable is it?
Head for the exits shows as offline, last spotted 12 days 8 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 15 October 2026.
Where is Head for the exits located?
No region is published by Head for the exits. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 92.25.3.219:28015.
Which Rust version is Head for the exits on?
On Windows, Head for the exits runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Head for the exits?
Too few wipes are on record for Head for the exits to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 8 hours.
The rules
Which map does Head for the exits run?
The map on Head for the exits is procedural, made by the game.
What are the rules and settings on Head for the exits?
No gather rate appears in the name of Head for the exits. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Head for the exits?
The console method: start Rust, press F1, and type client.connect 92.25.3.219:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.