TEST
Offline 92.255.174.233:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TEST?
These are the Rust Pop Watch lists that include TEST: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on TEST mean?
These are the tags TEST publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): There are 100 slots; ts20 (Group limit): No team can exceed 20 players; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163407 (Build): Game build: 163407; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #15,509, in the top – of all ranked servers.
How many players are on TEST right now?
The last sighting of TEST was 43 days 11 hours ago, and it is offline now.
About the server
Is TEST online, and how reliable is it?
TEST shows as offline, last spotted 43 days 11 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 16 September 2026.
Where is TEST located?
There is no region from TEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 92.255.174.233:28015.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2633 and build 163407. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on TEST?
An estimate from the force wipe gives TEST's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 51 days 10 hours. The tags hold a monthly wipe schedule.
Rules and settings
Which map does TEST run?
TEST uses a procedural map, which the game generates.
What are the rules and settings on TEST?
Nothing in the name tells you the gather rate on TEST. A group holds at most 20 players. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join TEST?
The console method: start Rust, press F1, and type client.connect 92.255.174.233:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.