dobbys test server
Offline 92.28.161.255:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include dobbys test server?
These Rust Pop Watch lists include dobbys test server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on dobbys test server mean?
These are the tags dobbys test server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does dobbys test server rank against other Rust servers?
Player hours over the last week rank dobbys test server at #15,348, within the top 69% of ranked servers.
How many players are on dobbys test server right now?
Offline now, dobbys test server was last spotted 5 days 12 hours ago. Across the past week it drew an average of 0 players.
Server details
Is dobbys test server online, and how reliable is it?
Down at the moment: dobbys test server was last seen 5 days 12 hours ago. It was up 0% of the time over the last 4 full days, 0 of 96 hours in total. Rust Pop Watch's first record of it is 23 October 2026.
Where is dobbys test server located?
There is no region from dobbys test server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 92.28.161.255:28015.
Which Rust version is dobbys test server on?
Rust network protocol 2635 and build 168909 is the version dobbys test server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on dobbys test server?
The record of dobbys test server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 5 days 13 hours is when the present world was made.
Map and rules
Which map does dobbys test server run?
A procedural map is what dobbys test server runs, generated by the game.
What are the rules and settings on dobbys test server?
Nothing in the name tells you the gather rate on dobbys test server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join dobbys test server?
The console method: start Rust, press F1, and type client.connect 92.28.161.255:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.