TEST
Offline 92.41.14.52:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 09:11 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TEST?
These Rust Pop Watch lists include TEST: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does TEST rank against other Rust servers?
A seven-day player-hours placing of #14,281 puts TEST in the top 60% of all ranked servers.
How many players are on TEST right now?
Offline now, TEST was last spotted 26 days 13 hours ago.
Server facts
Is TEST online, and how reliable is it?
The server TEST is not online now; 26 days 13 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 30 September 2026.
Where is TEST located?
There is no region from TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 92.41.14.52:28015.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on TEST when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on TEST?
TEST's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 13 hours.
The rules
Which map does TEST run?
A procedural map is what TEST runs, generated by the game.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join TEST?
The console method: start Rust, press F1, and type client.connect 92.41.14.52:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.