BuildCreative Local
Offline 93.1.105.244:28015 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include BuildCreative Local?
These Rust Pop Watch lists include BuildCreative Local: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on BuildCreative Local mean?
The game's server browser picks up these tags from BuildCreative Local: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does BuildCreative Local rank against other Rust servers?
A seven-day player-hours placing of #14,176 puts BuildCreative Local in the top 60% of all ranked servers.
How many players are on BuildCreative Local right now?
BuildCreative Local went quiet 28 days 9 hours ago and is offline at the moment.
Server facts
Is BuildCreative Local online, and how reliable is it?
The server BuildCreative Local is not online now; 28 days 9 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 1 October 2026.
Where is BuildCreative Local located?
No region is published by BuildCreative Local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 93.1.105.244:28015.
Which Rust version is BuildCreative Local on?
On Windows, BuildCreative Local runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on BuildCreative Local?
BuildCreative Local's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 29 days 1 hours.
Map and rules
Which map does BuildCreative Local run?
The map on BuildCreative Local is procedural, made by the game.
What are the rules and settings on BuildCreative Local?
The name of BuildCreative Local says nothing about gather rate. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join BuildCreative Local?
Enter client.connect 93.1.105.244:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.