Testing1
Offline 93.137.36.64:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Testing1?
These Rust Pop Watch lists include Testing1: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Testing1 mean?
The game's server browser picks up these tags from Testing1: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Testing1 rank against other Rust servers?
The last seven days of player hours place Testing1 at #13,515, in the top 60% of all ranked servers.
How many players are on Testing1 right now?
The last sighting of Testing1 was 34 days 17 hours ago, and it is offline now.
Server details
Is Testing1 online, and how reliable is it?
The server Testing1 is not online now; 34 days 17 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 24 September 2026.
Where is Testing1 located?
There is no region from Testing1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 93.137.36.64:28015.
Which Rust version is Testing1 on?
On Windows, Testing1 runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Testing1?
Too few wipes are on record for Testing1 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 19 hours.
The rules
Which map does Testing1 run?
A procedural map is what Testing1 runs, generated by the game.
What are the rules and settings on Testing1?
No gather rate appears in the name of Testing1. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Testing1?
Enter client.connect 93.137.36.64:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.