NatS
Offline 93.138.236.104:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include NatS?
These are the Rust Pop Watch lists that include NatS: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on NatS mean?
These are the tags NatS publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does NatS rank against other Rust servers?
Player hours over the last week rank NatS at #13,702, within the top 62% of ranked servers.
How many players are on NatS right now?
NatS went quiet 20 days 14 hours ago and is offline at the moment.
Server facts
Is NatS online, and how reliable is it?
The server NatS is not online now; 20 days 14 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 7 October 2026.
Where is NatS located?
There is no region from NatS. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 93.138.236.104:28015.
Which Rust version is NatS on?
Rust network protocol 2634 and build 167058 is the version NatS runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on NatS?
The record of NatS's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 21 days 20 hours is when the present world was made.
Map and rules
Which map does NatS run?
A procedural map is what NatS runs, generated by the game.
What are the rules and settings on NatS?
No gather rate appears in the name of NatS. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join NatS?
The console method: start Rust, press F1, and type client.connect 93.138.236.104:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.