NatS
Offline 93.143.244.128:28015 checked 23d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include NatS?
These are the Rust Pop Watch lists that include NatS: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on NatS mean?
These are the tags NatS publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does NatS rank against other Rust servers?
A seven-day player-hours placing of #15,960 puts NatS in the top 71% of all ranked servers.
How many players are on NatS right now?
The last sighting of NatS was 23 days 1 hours ago, and it is offline now.
Server facts
Is NatS online, and how reliable is it?
The server NatS is not online now; 23 days 1 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 6 October 2026.
Where is NatS located?
No region is published by NatS. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 93.143.244.128:28015.
Which Rust version is NatS on?
Rust network protocol 2634 and build 166652 is the version NatS runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on NatS?
NatS's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 23 days 2 hours.
Map and rules
Which map does NatS run?
A procedural map is what NatS runs, generated by the game.
What are the rules and settings on NatS?
Nothing in the name tells you the gather rate on NatS. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join NatS?
Enter client.connect 93.143.244.128:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.