David
Offline EU 93.171.155.11:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 18:43 UTC, in 6d 5h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include David?
You'll find David on the following Rust Pop Watch lists: European Rust servers, live, Community servers, by the numbers and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on David mean?
These are the tags David publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts5 (Group limit): No team can exceed 5 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does David rank against other Rust servers?
For the last seven days of player hours, David sits at #12,919, inside the top 60% of ranked servers and at #2,417 in Europe.
How many players are on David right now?
David went quiet 14 days 17 hours ago and is offline at the moment.
Server facts
Is David online, and how reliable is it?
David shows as offline, last spotted 14 days 17 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 14 October 2026.
Where is David located?
In Europe, David lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 93.171.155.11:28015.
Which Rust version is David on?
On Windows, David runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on David?
An estimate from weekly: 7 days after its last wipe gives David's next wipe. Come Wednesday 4 November at 18:43 UTC, the next wipe is expected. 14 days 18 hours is when the present world was made. The tags say wipes happen every week.
Map and rules
What are the rules and settings on David?
The name of David says nothing about gather rate. A group holds at most 5 players. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join David?
The console method: start Rust, press F1, and type client.connect 93.171.155.11:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.