Scatos_private
Offline 93.38.48.233:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Scatos_private?
You'll find Scatos_private on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Scatos_private mean?
For the server browser, Scatos_private lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Scatos_private rank against other Rust servers?
Player hours over the last week rank Scatos_private at #13,304, within the top – of ranked servers.
How many players are on Scatos_private right now?
Offline now, Scatos_private was last spotted 42 days 1 hours ago.
Server details
Is Scatos_private online, and how reliable is it?
The server Scatos_private is not online now; 42 days 1 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Where is Scatos_private located?
No region is published by Scatos_private. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 93.38.48.233:28015.
Which Rust version is Scatos_private on?
On Windows, Scatos_private runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Scatos_private?
Scatos_private's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 47 days 5 hours.
Map and rules
Which map does Scatos_private run?
Scatos_private uses a procedural map, which the game generates.
What are the rules and settings on Scatos_private?
No gather rate appears in the name of Scatos_private. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join Scatos_private?
The console method: start Rust, press F1, and type client.connect 93.38.48.233:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.