[ITA] Rust Italia PvE | Survival • Eventi • Build
Online 93.49.79.73:32015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:31 UTC FW26d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [ITA] Rust Italia PvE | Survival • Eventi • Build?
You'll find [ITA] Rust Italia PvE | Survival • Eventi • Build on the following Rust Pop Watch lists: Modded Rust servers, live, Build and creative servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [ITA] Rust Italia PvE | Survival • Eventi • Build mean?
For the server browser, [ITA] Rust Italia PvE | Survival • Eventi • Build lists these tags: gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): It has 30 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [ITA] Rust Italia PvE | Survival • Eventi • Build rank against other Rust servers?
Player hours over the last week rank [ITA] Rust Italia PvE | Survival • Eventi • Build at #2,461, within the top 11% of ranked servers.
How many players are on [ITA] Rust Italia PvE | Survival • Eventi • Build right now?
0 players are on [ITA] Rust Italia PvE | Survival • Eventi • Build at the moment, out of 30 slots. Averaging 2 players across seven days, it topped out at 7. Look at 22:00 UTC: that was the busiest point of the last 48 hours, at 6 players on average.
About the server
Is [ITA] Rust Italia PvE | Survival • Eventi • Build online, and how reliable is it?
[ITA] Rust Italia PvE | Survival • Eventi • Build is live at the moment. Based on the uptime it reports, the last restart was about 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 27 September 2026.
Does [ITA] Rust Italia PvE | Survival • Eventi • Build run smoothly?
The 48-hour average was 47 server fps, with a low of 27. Entities reached a maximum of 137,681: buildings, deployables and everything else. Memory use peaked at 4,276 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [ITA] Rust Italia PvE | Survival • Eventi • Build located?
No region is published by [ITA] Rust Italia PvE | Survival • Eventi • Build. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 93.49.79.73:32015.
Which Rust version is [ITA] Rust Italia PvE | Survival • Eventi • Build on?
On Linux, [ITA] Rust Italia PvE | Survival • Eventi • Build runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on [ITA] Rust Italia PvE | Survival • Eventi • Build when wipe day comes around?
The average busiest crowd over recent wipes was 6 players. 38 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [ITA] Rust Italia PvE | Survival • Eventi • Build?
[ITA] Rust Italia PvE | Survival • Eventi • Build wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 26 days 14 hours.
The rules
Which map does [ITA] Rust Italia PvE | Survival • Eventi • Build run?
A procedural map of 4,500 with seed 2138400164 is what [ITA] Rust Italia PvE | Survival • Eventi • Build runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [ITA] Rust Italia PvE | Survival • Eventi • Build?
No gather rate appears in the name of [ITA] Rust Italia PvE | Survival • Eventi • Build. Eight players per group: that is the game's default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join [ITA] Rust Italia PvE | Survival • Eventi • Build?
The console method: start Rust, press F1, and type client.connect 93.49.79.73:32015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://discord.com/invite/j8brGFVSxB.
