Local Staging
Offline 94.131.219.239:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Staging?
These are the Rust Pop Watch lists that include Local Staging: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Staging mean?
The game's server browser picks up these tags from Local Staging: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp3 (Max players): Slots: 3; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166207 (Build): It's on game build 166207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Local Staging rank against other Rust servers?
A seven-day player-hours placing of #12,627 puts Local Staging in the top 53% of all ranked servers.
How many players are on Local Staging right now?
The last sighting of Local Staging was 27 days 20 hours ago, and it is offline now.
About the server
Is Local Staging online, and how reliable is it?
The server Local Staging is not online now; 27 days 20 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 30 September 2026.
Where is Local Staging located?
No region is published by Local Staging. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 94.131.219.239:28015.
Which Rust version is Local Staging on?
On Windows, Local Staging runs Rust network protocol 2634 and build 166207. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Local Staging?
The record of Local Staging's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 3 hours.
The rules
Which map does Local Staging run?
The map on Local Staging is procedural, made by the game.
What are the rules and settings on Local Staging?
The name of Local Staging says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Local Staging?
The console method: start Rust, press F1, and type client.connect 94.131.219.239:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.