rust-shop-test-server
Offline 94.131.93.79:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include rust-shop-test-server?
These Rust Pop Watch lists include rust-shop-test-server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on rust-shop-test-server mean?
These are the tags rust-shop-test-server publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does rust-shop-test-server rank against other Rust servers?
Player hours over the last week rank rust-shop-test-server at #15,025, within the top – of ranked servers.
How many players are on rust-shop-test-server right now?
rust-shop-test-server went quiet 43 days 8 hours ago and is offline at the moment.
Server facts
Is rust-shop-test-server online, and how reliable is it?
rust-shop-test-server shows as offline, last spotted 43 days 8 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 14 September 2026.
Where is rust-shop-test-server located?
No region is published by rust-shop-test-server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 94.131.93.79:28015.
Which Rust version is rust-shop-test-server on?
On Linux, rust-shop-test-server runs Rust network protocol 2633 and build 163794. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on rust-shop-test-server?
Too few wipes are on record for rust-shop-test-server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 44 days 18 hours.
The rules
Which map does rust-shop-test-server run?
rust-shop-test-server uses a procedural map, which the game generates.
What are the rules and settings on rust-shop-test-server?
The name of rust-shop-test-server says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join rust-shop-test-server?
The console method: start Rust, press F1, and type client.connect 94.131.93.79:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.