Test
Offline 94.228.171.183:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers, and #453 of the trio servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 12:38 UTC, in 1h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 12:38 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Modded Rust servers, live and Trio servers: who's hot, who's slipping. These are the filters that list it on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Test mean?
The game's server browser picks up these tags from Test: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): There are 1 slots; ts3 (Group limit): No team can exceed 3 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^w (Weekly): Every week brings a wipe; ^v (Vanilla): Facepunch's game, unchanged: no modified rates, kits or rules; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test rank against other Rust servers?
Player hours over the last week rank Test at #10,128, within the top 46% of ranked servers. The trio field places it at #453.
How many players are on Test right now?
Test went quiet 3 days 23 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1.
Server facts
Is Test online, and how reliable is it?
Down at the moment: Test was last seen 3 days 23 hours ago. It was up 2% of the time over the last 7 full days, 4 of 168 hours in total. It came to Rust Pop Watch's attention on 14 October 2026.
Where is Test located?
There is no region from Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 94.228.171.183:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Test when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Test?
Too few wipes are recorded on Test to confirm its schedule, so its tag drives the prediction. The next wipe is pencilled in for Thursday 29 October at 12:38 UTC. 6 days 22 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.
Rules and settings
Which map does Test run?
Test uses a procedural map, which the game generates.
What are the rules and settings on Test?
No gather rate appears in the name of Test. trio is the group rule, capping teams at 3 players. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. It labels itself vanilla, with this meaning: facepunch's game, unchanged: no modified rates, kits or rules. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test?
Enter client.connect 94.228.171.183:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.