Live 57,957 players 11,743 servers online 134 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Devblog Server Off dutyoffline
Celebrity profile

Rust Devblog Server

Offline 94.229.17.136:28015 checked 20d ago

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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,901top 72%
Region–no continent published · group not published
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Rust Devblog Server?

These are the Rust Pop Watch lists that include Rust Devblog Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on Rust Devblog Server mean?

These are the tags Rust Devblog Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; v2362 (Protocol): You need the same game version to get in: protocol 2362; ptrak (Networking): The network layer is RakNet, which is the game's standard; hil2cpp (Custom tag): The owner or a plugin added this tag, which isn't standard Rust; stok (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does Rust Devblog Server rank against other Rust servers?

The last seven days of player hours place Rust Devblog Server at #15,901, in the top 72% of all ranked servers.

How many players are on Rust Devblog Server right now?

The last sighting of Rust Devblog Server was 20 days 1 hours ago, and it is offline now.

Server facts

Is Rust Devblog Server online, and how reliable is it?

Rust Devblog Server shows as offline, last spotted 20 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 7 October 2026.

Where is Rust Devblog Server located?

There is no region from Rust Devblog Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 94.229.17.136:28015.

Which Rust version is Rust Devblog Server on?

Rust network protocol 2362 is the version Rust Devblog Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on Rust Devblog Server?

Rust Devblog Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 29 days 22 hours.

Rules and settings

Which map does Rust Devblog Server run?

Rust Devblog Server uses a procedural map, which the game generates.

What are the rules and settings on Rust Devblog Server?

The name of Rust Devblog Server says nothing about gather rate. The group limit goes unpublished. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Join up

How do I join Rust Devblog Server?

The console method: start Rust, press F1, and type client.connect 94.229.17.136:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players Slots: 10.
v2362
Protocol You need the same game version to get in: protocol 2362.
ptrak
Networking The network layer is RakNet, which is the game's standard.

Other

hil2cpp
Custom tag The owner or a plugin added this tag, which isn't standard Rust.
stok
Custom tag The owner or a plugin added this tag, which isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.