Test
Offline 94.243.10.136:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser picks up these tags from Test: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test rank against other Rust servers?
A seven-day player-hours placing of #15,852 puts Test in the top 67% of all ranked servers.
How many players are on Test right now?
Test went quiet 30 days 18 hours ago and is offline at the moment.
Server facts
Is Test online, and how reliable is it?
Test shows as offline, last spotted 30 days 18 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 27 September 2026.
Where is Test located?
There is no region from Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 94.243.10.136:28015.
Which Rust version is Test on?
On Windows, Test runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Test?
Test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 30 days 20 hours.
Map and rules
Which map does Test run?
Test uses a procedural map, which the game generates.
What are the rules and settings on Test?
The name of Test says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Test?
Enter client.connect 94.243.10.136:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.