Live 42,340 players 11,701 servers online 101 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published first_server Off dutyoffline
Celebrity profile

first_server

Offline 94.25.229.131:28015 checked 21d ago

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Vital stats

Players now 1/ 500 slots 0% full
7-day average0peak –
Rank#13,679top 62%
Region–no continent published · group 8, the default
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include first_server?

These are the Rust Pop Watch lists that include first_server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on first_server mean?

These are the tags first_server publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167058 (Build): Game build: 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does first_server rank against other Rust servers?

Player hours over the last week rank first_server at #13,679, within the top 62% of ranked servers.

How many players are on first_server right now?

The last sighting of first_server was 21 days 6 hours ago, and it is offline now.

Server details

Is first_server online, and how reliable is it?

Down at the moment: first_server was last seen 21 days 6 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 7 October 2026.

Where is first_server located?

There is no region from first_server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 94.25.229.131:28015.

Which Rust version is first_server on?

On Windows, first_server runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on first_server?

The record of first_server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 23 days 5 hours is when the present world was made.

The rules

Which map does first_server run?

first_server uses a procedural map, which the game generates.

What are the rules and settings on first_server?

No gather rate appears in the name of first_server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.

How to join

How do I join first_server?

Enter client.connect 94.25.229.131:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players Slots: 500.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs167058
Build Game build: 167058.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.