first_server
Offline 94.25.229.45:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include first_server?
You'll find first_server on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on first_server mean?
These are the tags first_server publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): It has 500 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does first_server rank against other Rust servers?
A seven-day player-hours placing of #14,561 puts first_server in the top 61% of all ranked servers.
How many players are on first_server right now?
first_server went quiet 29 days 3 hours ago and is offline at the moment.
Server details
Is first_server online, and how reliable is it?
Down at the moment: first_server was last seen 29 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 28 September 2026.
Where is first_server located?
No region is published by first_server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 94.25.229.45:28015.
Which Rust version is first_server on?
Rust network protocol 2633 and build 165217 is the version first_server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on first_server?
Too few wipes are on record for first_server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 32 days 21 hours.
Rules and settings
Which map does first_server run?
first_server uses a procedural map, which the game generates.
What are the rules and settings on first_server?
The name of first_server says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join first_server?
The console method: start Rust, press F1, and type client.connect 94.25.229.45:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.