RPTEST
Offline 94.29.35.120:28116 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RPTEST?
You'll find RPTEST on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RPTEST mean?
For the server browser, RPTEST lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): It has 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RPTEST rank against other Rust servers?
A seven-day player-hours placing of #15,335 puts RPTEST in the top 69% of all ranked servers.
How many players are on RPTEST right now?
Offline now, RPTEST was last spotted 3 days 19 hours ago. Across the past week it drew an average of 0 players.
About the server
Is RPTEST online, and how reliable is it?
The server RPTEST is not online now; 3 days 19 hours have passed since it was last seen. Out of 72 hours in the last 3 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 25 October 2026.
Where is RPTEST located?
There is no region from RPTEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.29.35.120:28116.
Which Rust version is RPTEST on?
Rust network protocol 2635 and build 168909 is the version RPTEST runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on RPTEST?
The record of RPTEST's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 19 hours.
Rules and settings
What are the rules and settings on RPTEST?
Nothing in the name tells you the gather rate on RPTEST. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RPTEST?
Enter client.connect 94.29.35.120:28116 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.