LOCAL MAP TEST
Offline 94.31.69.206:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include LOCAL MAP TEST?
You'll find LOCAL MAP TEST on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL MAP TEST mean?
These are the tags LOCAL MAP TEST publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LOCAL MAP TEST rank against other Rust servers?
The last seven days of player hours place LOCAL MAP TEST at #14,112, in the top – of all ranked servers.
How many players are on LOCAL MAP TEST right now?
Offline now, LOCAL MAP TEST was last spotted 37 days 10 hours ago.
Server details
Is LOCAL MAP TEST online, and how reliable is it?
LOCAL MAP TEST shows as offline, last spotted 37 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 20 September 2026.
Where is LOCAL MAP TEST located?
There is no region from LOCAL MAP TEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 94.31.69.206:28015.
Which Rust version is LOCAL MAP TEST on?
Rust network protocol 2633 and build 164530 is the version LOCAL MAP TEST runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on LOCAL MAP TEST?
LOCAL MAP TEST's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 11 hours.
The rules
What are the rules and settings on LOCAL MAP TEST?
Nothing in the name tells you the gather rate on LOCAL MAP TEST. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Join up
How do I join LOCAL MAP TEST?
Enter client.connect 94.31.69.206:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.