your_server_name
Offline 94.41.129.84:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:50 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include your_server_name?
You'll find your_server_name on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on your_server_name mean?
These are the tags your_server_name publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does your_server_name rank against other Rust servers?
The last seven days of player hours place your_server_name at #13,023, in the top 59% of all ranked servers.
How many players are on your_server_name right now?
Offline now, your_server_name was last spotted 9 days 6 hours ago.
Server details
Is your_server_name online, and how reliable is it?
Down at the moment: your_server_name was last seen 9 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 19 October 2026.
Where is your_server_name located?
No region is published by your_server_name. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 94.41.129.84:28015.
Which Rust version is your_server_name on?
Rust network protocol 2634 and build 167781 is the version your_server_name runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on your_server_name when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on your_server_name?
The record of your_server_name's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 9 days 9 hours.
Map and rules
Which map does your_server_name run?
A procedural map is what your_server_name runs, generated by the game.
What are the rules and settings on your_server_name?
No gather rate appears in the name of your_server_name. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join your_server_name?
Enter client.connect 94.41.129.84:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.