TEST1
Offline 94.41.140.62:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TEST1?
These Rust Pop Watch lists include TEST1: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TEST1 mean?
These are the tags TEST1 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does TEST1 rank against other Rust servers?
The last seven days of player hours place TEST1 at #15,478, in the top 68% of all ranked servers.
How many players are on TEST1 right now?
Offline now, TEST1 was last spotted 38 days 7 hours ago.
About the server
Is TEST1 online, and how reliable is it?
The server TEST1 is not online now; 38 days 7 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 16 September 2026.
Where is TEST1 located?
No region is published by TEST1. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 94.41.140.62:28015.
Which Rust version is TEST1 on?
Rust network protocol 2633 and build 163794 is the version TEST1 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on TEST1?
TEST1's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 42 days 20 hours.
Rules and settings
Which map does TEST1 run?
The map on TEST1 is procedural, made by the game.
What are the rules and settings on TEST1?
Nothing in the name tells you the gather rate on TEST1. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join TEST1?
Enter client.connect 94.41.140.62:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.