ServerName
Offline 94.41.170.177:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:48 UTC16d ago | 1 | – | running | 1 |
| Thu 8 Oct, 15:41 UTC20d ago | 1 | – | 4.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include ServerName?
You'll find ServerName on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
The game's server browser picks up these tags from ServerName: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #15,247, in the top 69% of all ranked servers.
How many players are on ServerName right now?
Offline now, ServerName was last spotted 10 days 9 hours ago.
Server details
Is ServerName online, and how reliable is it?
Down at the moment: ServerName was last seen 10 days 9 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 17 September 2026.
Where is ServerName located?
There is no region from ServerName. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.41.170.177:28015.
Which Rust version is ServerName on?
Rust network protocol 2634 and build 167781 is the version ServerName runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on ServerName when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on ServerName?
ServerName's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 16 days 11 hours.
Map and rules
Which map does ServerName run?
A procedural map is what ServerName runs, generated by the game.
What are the rules and settings on ServerName?
The name of ServerName says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join ServerName?
Enter client.connect 94.41.170.177:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.