Rust
Offline EU 94.54.124.53:30015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Rust?
These Rust Pop Watch lists include Rust: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Rust mean?
These are the tags Rust publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp300 (Max players): It has 300 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): The game protocol is 2631, so your client has to match it to join; cs158240 (Build): Game build: 158240; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Rust rank against other Rust servers?
For the last seven days of player hours, Rust sits at #15,960, inside the top 71% of ranked servers and at #2,512 in Europe.
How many players are on Rust right now?
Rust went quiet 22 days 17 hours ago and is offline at the moment.
Server details
Is Rust online, and how reliable is it?
Down at the moment: Rust was last seen 22 days 17 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 1 October 2026.
Where is Rust located?
Rust uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 94.54.124.53:30015.
Which Rust version is Rust on?
On Windows, Rust runs Rust network protocol 2631 and build 158240. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Rust?
The estimate for the next wipe on Rust rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 106 days 9 hours. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does Rust run?
The map on Rust is procedural, made by the game.
What are the rules and settings on Rust?
Nothing in the name tells you the gather rate on Rust. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Rust?
Enter client.connect 94.54.124.53:30015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.