LocalTest
Offline 94.54.248.203:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LocalTest?
These are the Rust Pop Watch lists that include LocalTest: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LocalTest mean?
For the server browser, LocalTest lists these tags: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does LocalTest rank against other Rust servers?
The last seven days of player hours place LocalTest at #14,723, in the top 67% of all ranked servers.
How many players are on LocalTest right now?
Offline now, LocalTest was last spotted 16 days 9 hours ago.
Server details
Is LocalTest online, and how reliable is it?
LocalTest shows as offline, last spotted 16 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 12 October 2026.
Where is LocalTest located?
No region is published by LocalTest. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.54.248.203:28015.
Which Rust version is LocalTest on?
Rust network protocol 2634 and build 167584 is the version LocalTest runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on LocalTest?
Too few wipes are on record for LocalTest to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 16 days 14 hours is when the present world was made.
Map and rules
Which map does LocalTest run?
LocalTest uses a procedural map, which the game generates.
What are the rules and settings on LocalTest?
Nothing in the name tells you the gather rate on LocalTest. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
Getting in
How do I join LocalTest?
Enter client.connect 94.54.248.203:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.