Live 57,218 players 11,715 servers online 174 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Tin & Blood Off dutyoffline
Celebrity profile

Tin & Blood

Offline 94.64.104.177:35005 checked 34d ago

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Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak –
Rank#15,641top 71%
Region–no continent published · group 8, the default
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Tin & Blood?

These are the Rust Pop Watch lists that include Tin & Blood: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Tin & Blood mean?

The game's server browser picks up these tags from Tin & Blood: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Tin & Blood rank against other Rust servers?

A seven-day player-hours placing of #15,641 puts Tin & Blood in the top 71% of all ranked servers.

How many players are on Tin & Blood right now?

The last sighting of Tin & Blood was 34 days 23 hours ago, and it is offline now.

Server facts

Is Tin & Blood online, and how reliable is it?

Down at the moment: Tin & Blood was last seen 34 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 24 September 2026.

Where is Tin & Blood located?

There is no region from Tin & Blood. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.64.104.177:35005.

Which Rust version is Tin & Blood on?

Rust network protocol 2633 and build 165217 is the version Tin & Blood runs on Linux. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on Tin & Blood?

Too few wipes are on record for Tin & Blood to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 47 days 13 hours.

Map and rules

Which map does Tin & Blood run?

Tin & Blood uses a procedural map, which the game generates.

What are the rules and settings on Tin & Blood?

Nothing in the name tells you the gather rate on Tin & Blood. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join Tin & Blood?

The console method: start Rust, press F1, and type client.connect 94.64.104.177:35005. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players There are 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs165217
Build It's on game build 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.