Test Achivments
Offline 94.67.158.74:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:48 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test Achivments?
These are the Rust Pop Watch lists that include Test Achivments: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Achivments mean?
For the server browser, Test Achivments lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Test Achivments rank against other Rust servers?
A seven-day player-hours placing of #12,981 puts Test Achivments in the top 59% of all ranked servers.
How many players are on Test Achivments right now?
Offline now, Test Achivments was last spotted 10 days 8 hours ago.
Server facts
Is Test Achivments online, and how reliable is it?
The server Test Achivments is not online now; 10 days 8 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 18 October 2026.
Where is Test Achivments located?
No region is published by Test Achivments. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 94.67.158.74:28015.
Which Rust version is Test Achivments on?
Rust network protocol 2634 and build 167781 is the version Test Achivments runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Test Achivments when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Test Achivments?
Test Achivments's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 10 days 11 hours.
Rules and settings
Which map does Test Achivments run?
A procedural map is what Test Achivments runs, generated by the game.
What are the rules and settings on Test Achivments?
Nothing in the name tells you the gather rate on Test Achivments. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Join up
How do I join Test Achivments?
Enter client.connect 94.67.158.74:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.