SNOW RUST | Development
Offline EU 95.105.16.72:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include SNOW RUST | Development?
You'll find SNOW RUST | Development on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SNOW RUST | Development mean?
The game's server browser picks up these tags from SNOW RUST | Development: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does SNOW RUST | Development rank against other Rust servers?
SNOW RUST | Development takes #15,437 on seven-day player hours, a top 69% spot overall and #2,583 across Europe.
How many players are on SNOW RUST | Development right now?
Offline now, SNOW RUST | Development was last spotted 6 days 11 hours ago. The seven-day average sits at 0 players.
About the server
Is SNOW RUST | Development online, and how reliable is it?
The server SNOW RUST | Development is not online now; 6 days 11 hours have passed since it was last seen. It was up 1% of the time over the last 7 full days, 1 of 168 hours in total. Rust Pop Watch's first record of it is 12 October 2026.
Where is SNOW RUST | Development located?
With its EU tag, SNOW RUST | Development lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 95.105.16.72:28015.
Which Rust version is SNOW RUST | Development on?
Rust network protocol 2634 and build 167781 is the version SNOW RUST | Development runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on SNOW RUST | Development?
The record of SNOW RUST | Development's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 16 days 3 hours.
Rules and settings
Which map does SNOW RUST | Development run?
A procedural map is what SNOW RUST | Development runs, generated by the game.
What are the rules and settings on SNOW RUST | Development?
Nothing in the name tells you the gather rate on SNOW RUST | Development. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join SNOW RUST | Development?
Enter client.connect 95.105.16.72:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.