Live 91,106 players 11,828 servers online 433 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published PVE-LiveRust (test) Onlineright now
Celebrity profile

PVE-LiveRust (test)

Online 95.143.190.23:35003 checked 8m ago

biweekly wipes moddedoxidepve
Get on the guest list

Vital stats

Players now 0/ 100 slots 0% full −2−100%against this time yesterday
7-day average0peak 3
Rank#5,073top 23%
Region–no continent published · group 30 max
Last wipe1d agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeakWipe
00.511.5222:0007:0015:0002:0010:0019:00Wiped Wed 28 Oct, 17:02 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
05010015020022:0007:0015:0002:0010:0019:00Wiped Wed 28 Oct, 17:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

9.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5.5

Coming wipes

6d 21hThu 5 Nov, 19:00 UTCFW
12d 19hWed 11 Nov, 17:02 UTC
26d 19hWed 25 Nov, 17:02 UTC
34d 21hThu 3 Dec, 19:00 UTCFW
40d 19hWed 9 Dec, 17:02 UTC

The first 48 hours of its last wipes

Mon 19 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:02 UTC1d ago – – running 1
Mon 19 Oct, 15:29 UTC10d ago 5 halved by day 3 9.1 days 1
Sat 3 Oct, 12:11 UTC26d ago 2 halved by day 8 16.1 days 0
Fri 2 Oct, 15:16 UTC27d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include PVE-LiveRust (test)?

These are the Rust Pop Watch lists that include PVE-LiveRust (test): Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What do the server tags on PVE-LiveRust (test) mean?

For the server browser, PVE-LiveRust (test) lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts30 (Group limit): Teams cap at 30 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes every fortnight; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does PVE-LiveRust (test) rank against other Rust servers?

A seven-day player-hours placing of #5,073 puts PVE-LiveRust (test) in the top 23% of all ranked servers.

How many players are on PVE-LiveRust (test) right now?

The current tally at PVE-LiveRust (test): 0 players across 100 slots. Peak for the week was 3, against an average of 0 players. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.

Server facts

Is PVE-LiveRust (test) online, and how reliable is it?

As of now, PVE-LiveRust (test) is online. About 5 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 166 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does PVE-LiveRust (test) run smoothly?

Average server fps for the last 48 hours was 139, and it never went below 97. At its peak it held 74,872 entities: buildings, deployables and all the rest. The highest memory usage was 2,868 MB. Players feel lag when fps drops and the entity count climbs.

Where is PVE-LiveRust (test) located?

No region is published by PVE-LiveRust (test). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 95.143.190.23:35003.

Which Rust version is PVE-LiveRust (test) on?

On Linux, PVE-LiveRust (test) runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on PVE-LiveRust (test) when wipe day comes around?

Across its recent wipes, the busiest point averaged 3 players. The latest wipe's crowd was busiest 26 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 5.5.

What is the wipe schedule on PVE-LiveRust (test)?

Its tag sets the prediction, because PVE-LiveRust (test)'s recorded wipes are too few to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 28 hours. The tags list a fortnightly wipe schedule.

Rules and settings

Which map does PVE-LiveRust (test) run?

The procedural map on PVE-LiveRust (test) measures 3,500 and comes from the game with seed 457348898. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on PVE-LiveRust (test)?

Nothing in the name tells you the gather rate on PVE-LiveRust (test). A group holds at most 30 players. It runs pve, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join PVE-LiveRust (test)?

The console method: start Rust, press F1, and type client.connect 95.143.190.23:35003. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players There are 100 slots.
ts30
Group limit Teams cap at 30 players.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Gameplay

^p
PvE The danger is the world, not other players: no PvP here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.