tests
Offline 95.179.127.111:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:33 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include tests?
These are the Rust Pop Watch lists that include tests: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on tests mean?
These are the tags tests publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does tests rank against other Rust servers?
A seven-day player-hours placing of #11,972 puts tests in the top 55% of all ranked servers.
How many players are on tests right now?
Offline now, tests was last spotted 10 days 13 hours ago.
Server facts
Is tests online, and how reliable is it?
The server tests is not online now; 10 days 13 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 18 October 2026.
Where is tests located?
No region is published by tests. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 95.179.127.111:28015.
Which Rust version is tests on?
Rust network protocol 2634 and build 167781 is the version tests runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on tests when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 2 hours in.
What is the wipe schedule on tests?
Too few wipes are on record for tests to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 10 days 21 hours is when the present world was made.
Rules and settings
Which map does tests run?
tests uses a procedural map, which the game generates.
What are the rules and settings on tests?
The name of tests says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join tests?
The console method: start Rust, press F1, and type client.connect 95.179.127.111:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.