RMS Test Server
Offline EU 95.216.61.213:60427 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 05:24 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include RMS Test Server?
These are the Rust Pop Watch lists that include RMS Test Server: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RMS Test Server mean?
The game's server browser picks up these tags from RMS Test Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp25 (Max players): It has 25 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here; EU (Europe): In the server browser it sits under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RMS Test Server rank against other Rust servers?
For the last seven days of player hours, RMS Test Server sits at #15,310, inside the top 70% of ranked servers and at #2,586 in Europe.
How many players are on RMS Test Server right now?
RMS Test Server went quiet 10 days 22 hours ago and is offline at the moment.
About the server
Is RMS Test Server online, and how reliable is it?
Down at the moment: RMS Test Server was last seen 10 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is RMS Test Server located?
With its EU tag, RMS Test Server lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 95.216.61.213:60427.
Which Rust version is RMS Test Server on?
Rust network protocol 2634 and build 167781 is the version RMS Test Server runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on RMS Test Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on RMS Test Server?
Wipes on RMS Test Server come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 14 days 1 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does RMS Test Server run?
The procedural map on RMS Test Server measures 2,500 and comes from the game with seed 2104687778. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on RMS Test Server?
The name of RMS Test Server says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RMS Test Server?
Enter client.connect 95.216.61.213:60427 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.